package see.battle.adaptor;

import see.battle.message.Message;

/*
 * This class sends messages to client. Inside it works 
 * with different servers: local or global.
 */
public interface Adaptor extends Runnable {
  public Message readNextMessage();
  public void sendBulletMessage(long time, float position, 
      long additionalTimeDelay);
  public void sendFocusMessage(float focus);
  public void set_view(int view);
  public void stop();
}

